Tolkien in My World -
Part 2
Middle Earth was a place where we Tolkien fans had our own elitism. At the
school I went to as a teenager in the early 1980’s, there were probably 1600
– 1800 students in attendance. I would say that there were probably 20 –
30 students there who had read Tolkien and played roll playing games. It
was a secret club whose members all knew each other. My closest friends were
from this group and we will always be members of this club. Stephanie Zacharek
(I hope I spelled her name correctly) wrote in Salon.com that she was afraid
that this film was going to be a film for Tolkien fanatics. Well Ms. Zacharek
doesn’t seem to have realized that the movie would have gone nowhere if it
would have been accessible solely to the fanatics. There just aren’t that
many of us out there.
And what about those early attempts at trying to bring Tolkien to the Silver
Screen? It’s well known that Tolkien had sold his film rights to LOTR in
1968. In The Letters of J.R.R. Tolkien, one letter, dated September 7,1957,
tells of his reaction to an animated film offer for LOTR being made to him,
so we know that from the “get go” that people were interested in making a
film rendition of LOTR.
In 1978, Ralph Bashki made a stab at making an animated film of the first
half of LOTR. It was a stab in the dark. Bashki used some of the better effects
that were available at the time to try to pull off the making of the film,
but viewing it now would surely reveal the film’s age. More to the point,
there were a lot of real story related issues that made the film seem lame.
The film was a 2 hour effort which attempted to cover roughly the first half
of LOTR, ending with the Battle of the Hornburg. The film, if I remember
properly, left out Bombadil and Old Willow, just as Jackson has done. It’s
explanation of how Middle Earth got into the mess it was in was terrible.
More to the point, the film seemed to trivialize Tolkien’s work, and that
my friends is the Ultimate True Unpardonable Cardinal Sin that anyone who
dares try to make a film of LOTR could commit !!! We were, and always will
be, the keepers of the Secret Fire.
Nonetheless, not all was lost from Bashki’s efforts. Very few now seem to
know or remember that there was a cool booklet that viewers received when
they went to see the movie. Too bad I eventually lost mine. More importantly,
I came away convinced that any future film rendition of LOTR would have to
be at least 10 - 12 hours long with, perhaps, 1 hour or so of explanation
buried within the film to have half a chance of telling the story properly.
Forget about the details all of you Balrog Wingers, those type of concerns
are not important. What is important is trying to capture the majesty of
Tolkien’s work on screen and to do that that you need Screen Time! Using
that type of reasoning, I also dwelled on how the background explanation
was set up in Bashki’s film, and I came away thinking that how one filled
in the background to the story for those millions who haven’t read the books
(or who perhaps read them years ago and had forgotten them) was much more
important to any LOTR film than showing whether the Balrog had wings (notice
the small “w”) or not. Ultimately, I came away thinking all those years ago
that LOTR simply could not be filmed. The story was too long, too boring,
or would not be able to capture the imagination of the movie viewing public,
much less be able to do the special effects needed to do the film properly.
Not for the first time did I misjudge the ambitions of my fellow men …
In the meantime, I found a bit of solace with respect to Middle Earth in
the fact that a board game, called War of the Ring came out about this time.
The game was a 2 or 3 player game where players could play either (1) the
Free Peoples of Middle Earth, (2) The Dark Lord's forces along with Saruman's
forces in Isengard, or (3) alternately a third player could simply play Saruman.
The board game was played on a hexagonal board superimposed with a map of
Middle Earth on it. Players alternated turns and each turn represented one
week of the years 3018 - 3019 of the Third Age. There were event cards that
were drawn by players on each turn which could be played or held from play.
For example, there was a card labelled "Ents Vent Rage" which could be played
by the Free People's / Fellowship player against either the Dark Lord player
or the Saruman player that could be used in Army combat or to Reduce Isengard
to ashes.
The game had pieces that represented characters in the story as well as pieces
that represented armies of various sizes. Some armies were on foot, while
others were on horseback. Individual character pieces could, in most cases,
lead armies into combat. Such characters had ratings which represented their
ability to lead armies in battle. At the start of the game, all players had
relatively small armies under their control. This state of affairs changed
as the game moved on for a number of reasons. In the case of the Saruman
and Dark Lord players, their armies would automatically mobilize at certain
points in the game. Event cards could also determine whether players could
mobilize their armies. If certain key characters, such as Gandalf, entered
certain realms, such as Rohan or Gondor, then those realms would automatically
mobilize their armies.
What about victory and defeat? For the Sauron / Dark Lord player, if that
player found the One Ring and transported the Ring back to Baradur successfully,
then that player automatically won the game. The Dark Lord could also win
the game via a military victory where the Dark Lord essentially overran Gondor,
Rohan, Lorien, Rivendell, the Shire, and a few other sundry places. The Saruman
player could potentially win the game if Saruman successfully obtained the
Ring. What would then happen is that on each successive turn, one Nazgul
would "defect" to the Saruman character until all of the Nine defected to
Saruman. At that point, Saruman would be deemed to win the game. The Fellowship
player could win the game by (of course) destroying the One Ring, or by holding
out (or defeating) the military forces of the other player(s).
Each character had a set of attributes that belonged to that character. Magic
Items were represented as cards, and items could be distributed in ways other
than those listed in LOTR. In other words, Sting could go to somebody other
than Frodo. Monsters in the story were also represented by cards, and they
too did not necessarily need to be located where they were in the story.
You might have encountered Shelob in Moria, or the Balrog outside of Moria.
So, how did the game play test? Amongst my friends, we must have played the
game perhaps 25 times. In general, the game was in the Fellowship / Free
People’s favor, especially if that player could mobilize his / her armies
before the Sauron / Saruman players could. The main reason for this was that
armies that were defending all fortresses or citadels fought at a level that
was three times their actual combat strength. For example, if the Dark Lord
was trying to storm Minas Tirith with 600 army units of strength, the Fellowship
player could defend Minas Tirith with 200 army units and the battle would
be even. Army combat outcomes were decided by dice rolls where players looked
up on tables what percentage of units they lost in battle. Players could
break off combat or fight to the death. What all of this meant in general
was that the Dark Lord player, despite having a large superiority in forces,
would have to have some luck to win the game via a military victory because
there were such a large number of citadels to storm. The Fellowship player
also possessed enough player characters (such as Aragorn, Gandalf, Theoden,
Faramir, etc) whose magic items, individual strength in character combat,
and in leading armies into combat often were able to make a difference. On
the other hand, the Saruon / Dark Power player usually had to rely on a strategy
where they simply guarded Mount Doom in an effort to prevent any Fellowship
character from approaching the volcano with The One Ring.
What finally spoiled War of the Ring for me was the same thing that spoiled
many other games for me – the potential for cheating. Some people I played
with had a tendency to turn the game in their favor by doing things such
as shuffling or stacking the Event cards in their favor, or using weighted
dice so that they could get favorable dice rolls. Not too much fun all of
that.
As Time wore on, I faced a new problem with reading fantasy which I came
to see was the same problem that I faced with playing wargames: I was now
an Adult. My perspective on Life was changing. What about my Career? What
about Women, Babies, Shelter and all of that? Like it or not, all of these
questions demanded answers – answers that were not likely to be found in
the pages of Fantasy books or in playing Games. Some who know me well could
argue that I have not even entirely answered such questions fairly or squarely,
but that is another set of issues all together.
My reading changed. I started reading about issues of this world. I have
gotten involved in political issues here and there. In the past 4-5 years,
I have leaned more and more towards reading World History, the Classics,
and some Philosophy. Nonetheless, even in my adulthood, I found myself on
a few occasions still turning to Tolkien. I have read the stories perhaps
3 - 4 times in the past 15 years.
One thing that has changed about my attitude towards the story is my attitude
towards the various characters in the story. As time has worn on, I find
myself attracted more towards the villains in LOTR, particularly Saruman
and Denethor.
I am attracted to Denethor because it has become clear to me that Denethor
is someone who wants the world to stay the same. He wants Gondor left in
peace and he wanted to keep the Stewards of Gondor in power. Of course we
know these things aren’t happening, as Gandalf himself tells the men of Minas
Tirith as he enters their city before the city falls under attack. I have
also thought much about Denethor because a very close boyhood friend of mine
committed suicide in May 1999. I had not seen him in some years, so I only
have some ideas as to why he may have done it. Nonetheless, the character
of Denethor resonates with me.
I wish Tolkien had written more about Saruman. One of my favorite stories
Tolkien ever wrote about Middle Earth was found in his Unfinished Tales edited
by his son Christopher. The story is called The Hunt for the Ring and concerns
the efforts of the Nazgul to try to gain the Ring in T.A. 3018. Tolkien writes
that Gandalf was giving an account to Frodo after the War of the Ring of
their movements.
There are several different versions of the story. But they contain accounts
of where the Nine are told by Sauron to ride to Isengard because Sauron thinks
that Saruman might know where the One Ring is. The Nine halt before the Gates
of Isengard and the Witch – King issues threats. Saruman sees them at the
Gates and projects his great oratory powers via ventriloquism to convince
the Nine to go away. He uses a combination of truth and lies to do so (depending
on which version of the story Tolkien wanted to be the truth), but not everyone
has the power to convince the Nine to go away and leave them alone.
I have often been tempted to write some of my own fan fiction of Middle Earth
using Saruman in his days of greatness. It would illustrate how much more
there was to Middle Earth (Tolkien seldom wrote about the Rhun and other
areas East), and I would strive to write it in such a way as to show how
far Saruman fell in his last years. I have often been upset that Tolkien
wrote almost entirely about Saruman’s downfall and not of his greatness.
I would read LOTR because it would be a mood I found myself in. When I lived
in China, the trusty Ballantine Books went with me, and boy was that a good
decision. Visiting Middle Earth was especially poignant when I was in China
because living in Zhouxian often felt like living in a kind of prison. As
conservative humorist P.J.O’ Roarke has accurately pointed out in a number
of his writings, what the West discovered when Communism collapsed in Eastern
Europe was that these regimes turned their own lands into a kind of Mordor.
Well folks, as you may be able to see through looking at some of my photos
of Zhouxian, the Chinese Communist regime has also done a pretty good job
in matching the deeds of its fellow Communist regimes by turning the Middle
Kingdom into its own Mordor as well.
Zhouxian Mordor was my home for 17 months in the World’s Largest Insane Asylum
- complete with citizens who often seemed to have no cares or no life, just
as Sauron’s slaves did not. Pay us all the same wages and we’ll pretend to
work hard for the good of China. Even on clear and sunny days, the sun and
sky seemed murky and dusty. The streets, replete with dust blowing in from
the distant Gobi Desert as well as from soil erosion, were swept by little
old ladies wearing face masks twice a day. The buildings were brown, drab,
and often in dire need of a wash. The Chinese wore clothes that were functional,
but never colorful. The water always was suspect and we had to boil it everyday.
After a while, I had to get rid of my boiling pots because they crusted over
with minerals which made the water gummy and hard to drink. I literally walked
into the dwellings of some Chinese who were living in single rooms that seemed
more like dungeons. Piles of coal often littered the streets and nearby businesses.
When I ran workouts, I often would come back and blow my nose – only to find
that the mucus coming out was of a blackish color. Thick smoke bellowed directly
into the air just as it did in Tolkien’s England. No Clean Air Acts or Emissions
Trading here – or at least no Acts that were being enforced. Nearby ponds
were so replete with scum that it seemed that one could walk on their surfaces.
Turn on the water for a hot shower and … no water comes out. When the Small
things in Life are not working, that’s when you know that the Big things
are really fucked up.
On the surface, one might think that what was needed was for the Ents to
come in and clean out Isengard, but what was (and still is) really needed
is for the One Ring to be destroyed. Of course, in this context, the One
Ring is being wielded by the Chinese Communist Party and the CCP is none
too interested in seeing the Ring reach Mount Doom.
Tolkien's political views have, of course, been the subject of much talk
amongst the political punditry and chattering classes since Jackson's movie
came out. I have enjoyed watching all of this with some relish. At a surface
level, all sides of the political spectrum can make some claim that Tolkien
is really one of them. Conservatives speak about Tolkien's Christianity,
while Libertarians play up the fight of the Free People's for their freedom
from tyranny. American Liberals can take solace in Tolkien's writings about
Sauron's (and Saruman's) torture of the environment.
The good news for people like me (I am Libertarian by the way) is that although
all of these views are in fact true, they can just as easily be countered
by other aspects of Tolkien's writing. Conservatives may take solace in Tolkien's
words that LOTR is "fundamentally a Christian and Catholic work", but in
fact there is much Paganism in the work. Gandalf may have resurrected as
Jesus had, but Gandalf was also patterned after Odin in the Norse mythology
in his physical appearance. Libertarians may rejoice about Liberty, but Republics
there aren't in Middle Earth. Kings and Bloodlines are what count in Tolkien's
world, and even the good guys sometimes claim and conquer lands that weren't
originally theirs (Gondor anyone?). Liberals may applaud Tolkien's seeming
environmentalism, but they also get black eyed by the concentration of centralized
power that is represented by Sauron, the Ring, and Mordor. American Liberals
have always (and always will be) really ambivalent about America's Constitution,
with all of that dispersed and atomized power everywhere. It's awfully hard
to nationalize the rest of America's health care system with all of those
pesky Republicans and interest groups in your way - even if you know better
than the public does (of course you do, why else would you be a modern day
Liberal?) what's good for them.
Since I am on the subject of Tolkien and political rule, I can’t help but
slip in some real down to earth jibes at all of this: Since Tolkien’s work
is meant to be grandiose and awe - inspiring, many ordinary everyday grubby
details of living in Middle Earth are swept under the rug. Galadriel wanted
her own realm to rule in Middle Earth. Fair enough. She is one of the Great
and Beautiful, so maybe she should rule. But do we see her – say - issuing
ordinances prohibiting the cutting of Mallorn trees between January and April?
What are the penalties if her Elves disobey her? How much does Haldir get
paid for guarding the borders of Lorien? Are there promotional opportunities?
After all guarding borders can get boring after a while and Elves do have
a lot of time of their hands. And do we see the Denethor telling his bureaucrats
to do a better job at cleaning up horse manure on the ancient streets of
Minas Tirith? Do we see Aragorn (or for that matter Orcs and Trolls) go to
the bathroom in the Wild? Of course not. Just a thought!
But I digress again. Why is it that I laugh while watching the pundits strain
to grab for Tolkien's hand? The real reason is because Tolkien belongs to
all of us, and since Tolkien belongs to all of us, he also belongs to none
of us. Tolkien was above all a simple storyteller. No Allegories - remember!
People are often bewildered after reading LOTR. What is this book all about
anyway? In my view, the real genius of LOTR is that Middle Earth itself is
the story. Middle Earth is indeed so broad and LOTR is so strong a story
(in my view - I do have other criticisms of LOTR) that everyone can claim
some aspect of it as his or her own in their everyday lives and for rest
of us the story itself will indeed remain unharmed.
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